15th October 2024
Instructions on rebuilding the libagsteam-unified.dylib library and integrating it into an AGS Mac game.
28th September 2024
Instructions on how to set up a Mac AGS game to work with Steam achievements.
4th May 2024
Automating a process to clean up downloads via macOS Folder Actions.
2nd March 2024
Multiple approaches in applying custom rounded corners to a view using Swift and SwiftUI.
31st January 2024
A look back at 2023 and looking forward to new projects in 2024 (which still includes Playdate).